updateFluidNeighbors Subroutine

public subroutine updateFluidNeighbors(this, scheme, stencil)

updateFluidNeighbors Runs over all particle elements (those in exclusionList) and then over each stencil direction. When it finds a fluid neighbor in a direction it sets the bounceback condition for that neighbor

Arguments

Type IntentOptional Attributes Name
type(mus_particle_MEM_type), intent(inout) :: this
type(mus_scheme_type), intent(inout) :: scheme

Scheme for access to level descriptor

type(tem_stencilHeader_type), intent(in) :: stencil

fluid stencil