updateFluidNeighbors Runs over all particle elements (those in exclusionList) and then over each stencil direction. When it finds a fluid neighbor in a direction it sets the bounceback condition for that neighbor
| Type | Intent | Optional | Attributes | Name | ||
|---|---|---|---|---|---|---|
| type(mus_particle_MEM_type), | intent(inout) | :: | this | |||
| type(mus_scheme_type), | intent(inout) | :: | scheme |
Scheme for access to level descriptor |
||
| type(tem_stencilHeader_type), | intent(in) | :: | stencil |
fluid stencil |